Others have pointed out that the cloth simulation on PS3 is similarly lacking. The existing DF blog post examined some of the claims being made about the respective merits of the two console versions - we looked at the complete omission of grass from the PS3 game, the lack of blood leaking from downed NPCs, plus the lack of screen-space ambient occlusion (SSAO). The driving sections also show a performance difference that is much more pronounced than in the demo, though both console games struggle when there are a lot of dynamic lights in play (as you'll see when going through Chinatown, or entering a tunnel). Yet we see some tearing and dropped frames on 360, and an even more disappointing showing on PS3. The warehouse fight, for example, should be pretty solid - it's an enclosed space with few characters in the scene. In places, Mafia II doesn't look or feel like a modern console game at all. The results in these sections show an overall advantage to the Xbox 360 games, but it also confirms that performance is below par in general on both consoles - a point we'll pick up later when we factor in the PC version of the game. Our initial analysis of the demo code in our older blog entry seemed to indicate that actual performance was mostly similar in the section of gameplay available and somewhat disappointing overall, so let's run some more frame-rate tests on like-for-like sections of the final retail code.Ī selection of PS3/360 performance comparisons. We've upped the brightness, but didn't quite get the match we wanted. One thing worth pointing out here is that the Xbox 360 version of Mafia II lowers the brightness significantly by default. A full, triple-format 720p comparison gallery is also available for your viewing pleasure. Remeber to use the full-screen button for full HD resolution. Let's kick off, as usual, with a comparison video covering outdoor and indoor gameplay, along with the detail-rich cut-scenes. The question is, bearing in mind the relatively poor performance level of both console games, how much does this actually matter? It actually turns out these compromises, tweaks and changes are actually the tip of the iceberg. Many gamers on the official 2K forums weren't happy about the graphical omissions they found in the PS3 version in the demo. The arrival of Mafia II on consoles and PC has certainly caused plenty of controversy, not just on the respective merits of the PS3 and Xbox 360 versions but also, more importantly, on whether the game itself is actually a worthwhile buy.
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